Save Our Earth Mods (
ourearth) wrote in
saveournumbers2019-06-22 03:16 pm
Entry tags:
March/April/May plot digest and June/July/August setting interactions
PLOT DIGEST AND SETTING INTERACTIONS POST
Plotting posts are here to
Please direct all questions, suggestions and anything else addressed to the mods to toplevel titled "Talk to a Mod" and not to the post in general.
The post is also open for players to plot and coordinate between one another.
General/OOC notes:
Events that occurred recently:
Events that will (potentially, pending player actions) occur in the future:
Potential Plot Echo Opportunities
Plotting posts are here to
- serve as digests, to get everyone back up to speed with what is going on in the game by providing up-to-date information on plot and setting
- provide a space to ask questions about interactions with the setting and plot
- offer a venue where players can plot with the mods so that together we can make Save Our Earth as interactive as possible. Plot that has not yet happened is malleable; if player characters interact with it, it may just steer in a different direction from what the mods expected.
Please direct all questions, suggestions and anything else addressed to the mods to toplevel titled "Talk to a Mod" and not to the post in general.
The post is also open for players to plot and coordinate between one another.
General/OOC notes:
- You have now encountered almost all NPCs of season 1, and thus we are solidly in the middle of the season. My current prediction is thus that Season 2 will begin sometime around the start of next year. This is relevant to you, the players, insofar as the season 2 directives will allow for changes that can't be hidden from the public. Characters will probably still want to stay hidden, but it won't be a game rule any more. No promises on the exact date, though!
Events that occurred recently:
- At the museum, various people encountered Mr Evil and Mr Neutral. Nel befriended Mr Evil and Sadie adopted his cat, and Walter called the cops on him.
- Everyone got lost items returned to them.
- Everyone in the echo boundary was congratulated on having a mother.
- Walter attempted to contact Mr Neutral using the network. Mr Neutral did not answer.
- On Easter, all chicken and bunnies in the echo boundary were swapped. Sam tried and failed to do some tracking of the culprit and others speculated on who it might have been. Sadie helped Chad and Sam to at least figure out what scent to look for.
- Mr Helpful was encountered by Sam, a group of people and Rune.
- Some Numbered found cute little mice having been put in precarious situations by their pets.
- Ben looked at some samples that he collected around the echo boundary and made preparations to examine the bay more closely.
Events that will (potentially, pending player actions) occur in the future:
- [Mingle] Mr Helpful wishes to speak to the entirety of the Numbered. He wants to request their help.
- [Can be observed at any time] All throughout this period, the Numbered will notice that there are dormice hanging around where they are... provided there are no cats or non-Numbered dogs nearby. They stick to the background and try to hide, but sometimes they slip up and can be spotted.
- [Mingle] There's a community dig at the river. Archaeologists started excavating a stone age hillfort there earlier in the year and are now at a point where they're inviting everyone in the community to come and help them dig.
- [No affiliated mod post] On the 24 Jul 2019 the schools summer holidays start. In universities the holidays start around the middle of June.
- [Mingle] The Mossgate Pride Week starts on the 4th of August. For reference last year's Pride Week can be found here
Potential Plot Echo Opportunities
- Helping out Mr Helpful or otherwise engaging with his request may result in an echo.
- Speaking to a dormouse for the first time. [Please speak to Kira if you want to play this out with an NPC.]
- As always, sometimes plot echoes happen in surprising places when the right (or wrong, depending on your point of view) things get prodded.

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