Save Our Earth Mods (
ourearth) wrote in
saveournumbers2018-06-16 06:48 pm
Entry tags:
Second Test Drive Meme

Welcome to the SoE TDM!
Due to the premise of the game, everyone on this testdrive must be the modern day reincarnation of the characters we all know and love. Please take a quick look at our navigation to familiarize yourself with the concept and setting of the game before you jump in.
If you have a relationship plotting post comment for your character (which is NOT mandatory to play in this tdm), please link to it when putting up a toplevel on the TDM. That way, other players can easily get an idea of what kind of character they will be tagging.
Other than that, you know the tdm drill - when commenting, please put your character's name and canon in the subject line, and write one or more threadstarters so others can tag you easily. Below, you'll find some prompts that you can use or discard at will to write those threadstarters.
1. A ghostly apparition
There are many places in Mossgate Council where one may spot ghosts, but the place that yields such sightings most frequently is the ruins at the top of the cliffs. So one beautiful night, you're up there - for a date? To smoke weed? To watch the stars with a bottle of whiskey? - as you suddenly notice something out of the corner of your eye. Perhaps it is a bearded man in a long cloak, or a woman in historical clothes, or something much more outlandish... What do you do?
2. Old ships
A new exhibit at the museum has opened! ...Or rather an old exhibit has reopened after some repairs and an overhaul of the presentation. So now the old pre-Roman-times ship that is the pride of the museum can be visited by the public again, and of course there are all kinds of advertisement around town, and a large sign in the entrance are of the building guiding visitors towards the correct room. The ship sits elevated on a platform in the middle of the room and other items and explanations are placed along the walls. A volunteer guide is always close by to explain more about the ship (if your character is the volunteer guide - just make something up!).
3. Moss Manor gathers
In Moss Manor, there is reason for curiosity, gossip and free drinking. Wait. No. Of course it's just that the village gathers to warmly welcome the new vicar of the local church, and since that church is so important locally, even those who aren't directly related to it show up to say hi.
But while they're there, why not take advantage of the free food and drink and the opportunity to talk to everyone else at the welcome festivity?
4. Water activities
In Folkton, summer has begun. People are boating on the little river, sitting near the water while studying or take an afternoon nap there, older relatives try to keep children from falling into the water or at least not going in without supervision, and occasionally someone is yelling at a dog that just took a leap into the cool waters and splashed them at everyone in the general surroundings. An ice cream van is parked near the river, and some kids play football near the river.
5. The wonderful everyday
Being people living in our regular, modern world, people need to work or study, eat and commute, shop and relax... Just that all those regular, normal tasks can hold unexpected difficulties if you were just sitting at the tills at Tesco's, and this noseless customer suddenly made you remember the day you lost your parents. Or maybe you were getting some exercise, and running down the street you developed superspeed and have no idea how to control it yet...
6. How many times will they have to tell you?
Twice a year, there are guided tours through the tunnels under the cliffs east of Mossgate. Those tunnels, dug into the chalk throughout centuries or perhaps millenia, were built without a general plan, so their layout is an absolute confusing mess. On top of that, there are cave-ins and unsafe areas. It is strictly advised to not stray from your group, as people have been harmed because they got lost in them before. But you just had to get distracted, or perhaps think that it would be more fun to explore on your own, and now you are lost without a blip of signal to call for help with...
7. Fun, fun fun!
At Mossgate's seaside, a Victorian pleasure pier extends about 40 metres into the sea. The platform at the end of the pier holds fairground rides such as a merry-go-round, a small rollercoaster and a helter skelter and along the pier kiosks sell candy floss, rock candy, roasted nuts and other goodies. A small distance down the street, a minigolf site can be found and on the street along the coast there are fish and chips shops, family-friendly arcades and souvenir shops. Maybe you are actually here for the fun, or maybe you just work here or are trying to track down a wayward friend...
8. Wildcard
And, of course, the obligatory do-what-you-want option.

5!
He's not a new patient, though the level of stress evident in nearly every muscle definitely is new. As if he's restraining himself, making himself move slower.
He does try to give a reassuring grin... but he knows that's not going to help his case much.
no subject
no subject
"I don't think hypermobility's supposed to be one of my side-effects."
It's not quite a whisper, but it's more obvious he's carefully enunciating each word.
"I'd- rather not run the full details out here, if that's alright with you."
He'd have asked about moving to another room first, but his thoughts are racing today as well - and that, at least, is much harder to pin down as an abnormal symptom.
no subject
The request makes her frown, too, though she tries to smooth it over quickly. "...Would you rather speak to someone different about this, then?" Since it's not going to get more private than a doctor's or nurse's office, where the four sturdy walls of a room surround the medical professional and the patient. There's a window, sure, but nothing but the greenery of a thick hedge outside. Nobody should trespass there and be able to look inside, and they can always draw the curtain if someone needs to undress. Which shouldn't be necessary, but...
She's just confused. She had thought that they had established a fairly good level of trust (and yes, she remembers him - some patients you just remember better than others.) So she is not sure what exactly the issue is.
Aha! Found out how to make the muse cooperate.
His mind was a much less controlled whirl of activity: "I'm processing the world around me faster than humans should be capable of?" "I feel like I should be having a panic attack but I know I'm not?" "I may also be hallucinating an entire form of communication?"
He discarded all of those thoughts and worried queries, made himself breathe, and recited the number he had been - given? Simply found himself knowing?
"When the- the hypermobility started, I alsohadthatnumber," he continued, forgetting to adjust his speaking rate in the process.
"Iuseditand..." (Breathe.) "I recognized your voice."