Save Our Earth Mods (
ourearth) wrote in
saveournumbers2019-09-12 01:53 pm
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Entry tags:
June/July/August plot digest and September/October/November setting interactions
PLOT DIGEST AND SETTING INTERACTIONS POST
Plotting posts are here to
Please direct all questions, suggestions and anything else addressed to the mods to toplevel titled "Talk to a Mod" and not to the post in general.
The post is also open for players to plot and coordinate between one another.
General/OOC notes:
Events that occurred recently:
Events that will (potentially, pending player actions) occur in the future:
Potential Plot Echo Opportunities
Plotting posts are here to
- serve as digests, to get everyone back up to speed with what is going on in the game by providing up-to-date information on plot and setting
- provide a space to ask questions about interactions with the setting and plot
- offer a venue where players can plot with the mods so that together we can make Save Our Earth as interactive as possible. Plot that has not yet happened is malleable; if player characters interact with it, it may just steer in a different direction from what the mods expected.
Please direct all questions, suggestions and anything else addressed to the mods to toplevel titled "Talk to a Mod" and not to the post in general.
The post is also open for players to plot and coordinate between one another.
General/OOC notes:
- If you want to engage with something happening in game in any way that you feel needs mod input (maybe you wanted to cuddle a shark or catch a Capsmon), please always feel free to either come back to the current plot digest/setting interactions post or prod Kira-mod on plurk! The more you interact, the more likely it is that you punch the plot by chance. (It's not always going to cause natural catastrophes, promise!)
- As most of you are probably aware, the country that our game is located in is currently going through a rather tumultuous political situation. So far, we have simply not addressed it from a setting-perspective, but with October 31st creeping up on us and Mossgate being a harbour town with many ferries, it seems like at this point we have to make a decision regarding if we want to continue to use real-world history for this game or if we want to branch off and pretend that this is a world in which Brexit does not exist. We ask everyone who wishes to chime in with their opinion on this matter by Friday 27th. Please tell us what you think in this thread, so we can take your opinions into consideration when we make the decision.
Events that occurred recently:
- Sadie and Ben had a conversation while being on different sides of the boundary.
- A second meeting of the Numbered took place, organised by Nel, though it was for social and not information swapping reasons this time around.
- Mr Helpful called a meeting at which he requested the help of all Numbered to deal with Mr Evil, dropping a good deal of information on himself, Mr Neutral and Mr Evil.
- Sam, Benjiro, Walter and Sadie scouted Mr Evil's base on the sea fort with a boat for plot research that Ben and Jimmy had built, and discovered some oddities.
- A dig at the side of the river revealed a stone age hillfort that, as Russell and Walter discovered and Jimmy and others helped them explore, extended under the current path of the river, suggesting that the river had not been flowing in this specific location while the hillfort was in use. The dig seemed to be of special interest to all three aliens.
- The Pride Week brought literal glitter bombs that were placed around town with no discernible pattern to it. Russell and Walter learned that there are caving tunnels below Moss Manor village and Folkton and once more mouse devotionalia were sold by a little old lady.
- At an anime con, the fictional Capsmons could be encountered around the con's area.
- During a music event by the sea, strange sharks showed up.
Events that will (potentially, pending player actions) occur in the future:
- A curious finding in the hill fort dig will occur just before the dig stops due to the time of the year. We'll do a random draw to determine who finds it, please sign up here if you're interested.
- [Mingle] The graveyard in Mossgate has to be closed due to having gotten unsafe. There even is a sinkhole.
- We assume there will be more prodding of Mr Evil's super secret evil base, but this is entirely up to player action. Please get in touch with us about whatever is being planned!
- [Mingle] Those Numbered whom the mice like will have the mice try to lead them somewhere. Where? That's to be discovered...
- [Mingle] The Numbered are being watched. By sharks. Very tiny sharks. That pop in every water surface around their house or work that has a connection to a larger water network (in other words, they will primarily pop up in people's loos, but the tiniest ones of them will also flush out of faucets when they're turn on, or even out of showerheads...).
- [Mingle] Leading up to Bonfire Night, Mr Helpful will have an ominous task for the Numbered.
- [Mingle] Halloween sees a return of the cobwebs. And it sees every Numbered wake up with a carved pumpkin around their head, like a mask. They seem to be unable to take them off for the duration of the day.
- [Mingle] Bonfire Night will happen, one way or the other.
Potential Plot Echo Opportunities
- Speaking to a dormouse for the first time. [Please speak to Kira if you want to play this out with an NPC.]
- Having a shark encounter.
- As always, sometimes plot echoes happen in surprising places when the right (or wrong, depending on your point of view) things get prodded.
no subject
I was gonna say, as long as the sharks take to him better than the dormice initially did, he may have fun - but then I remembered surprise shower sharks. Upsetting for sure.
One skeleton, two lives - always besieged by dog